We are all Guides

The Guide's Guide: 
A Framework For Guiding 
Adventure
                                  

     - Know Yourself

     - Balance Risk

     - Build Connections

     - Develop Skill

     - Lead Others

     - Encourage Participation

     - Achieve Adventure

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Skill Development

Often there is a perception that guides and instructors are different. Traditionally guides are seen more as leading the way, while instructors tend to spend more time being a teacher. However to deliver a quality adventure guides have to be able to develop skills and instructors have to be able to lead and organize.

It is important to remember that the main reason for skill development is to manage risk and increase efficiency of movement so people can go longer and farther.

Technically speaking instructors are guides and vice versa. How much guides can teach and well instructors can lead will ultimately determine the overall quality of the experience.

As most adventures include movement, skill development can take many forms. It can include; movement skills, tactics, personal skills, terrain evaluation and awareness of the setting.

Teaching people how to move efficiently allows them to go farther. Showing them how to negotiate the terrain allows them to reduce risk. Teaching people how to evaluate the terrain allows them to make their own decisions giving them autonomy. Understanding themselves allows them to push their own boundaries while learning about their environment can build a connection.

The art of guiding is to know when to work on a skill and when to just sit back and let people experience the adventure with the skills they have. Timing is everything and can either build or undermine credibility.

Teach too much and the adventure becomes boring, if you teach too little, people can start to fail. Guides need to find the right balance between having skills that are good enough and skills that are perfect. In some terrain skills need to be perfect, in other terrain there is less risk so people are able to get away with less skill and focus on more mileage.

What makes things interesting is that everyone learns in a different way so teaching something to one person in one way may not resonate with the next person. Guides have to be able to communicate information in many different ways so that it can be absorbed by people with different learning styles and personalities.

There are many ways to teach and develop skill however the outcome should always be the same. It should fun and positive. When the right skills are applied people can achieve flow and gain control. When people feel flow, they feel good about themselves and what they have done.